<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>100DaysToOffload &amp;mdash; Dad vs Videogames 🎮</title>
    <link>https://dadvsvideogames.com/tag:100DaysToOffload</link>
    <description></description>
    <pubDate>Fri, 01 May 2026 19:06:48 +0000</pubDate>
    <image>
      <url>https://i.snap.as/xFySlccq.png</url>
      <title>100DaysToOffload &amp;mdash; Dad vs Videogames 🎮</title>
      <link>https://dadvsvideogames.com/tag:100DaysToOffload</link>
    </image>
    <item>
      <title>Game Log XCOM2 – 004 🎮</title>
      <link>https://dadvsvideogames.com/game-log-xcom2-004?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[Found myself playing XCOM 2 and ended up frustrated once again. I very nearly got my whole squad wiped out in a &#34;Retaliation&#34; mission. The Muton) enemy was so strong. It was able to consistently hit my soldiers who were in good cover and those who were on the rooftops with regular cover. Initially, I had it disoriented, which made it ineffective in combat. But I didn&#39;t have enough Flash-bang grenades to keep it disoriented until I could take it out.&#xA;&#xA;I tried a new tactic of falling back into an overwatch position during firefights. The intent here was to avoid getting shot, while at the same time, giving my soldiers a free shot at approaching enemies. It works well against regular enemies. But it didn&#39;t work at all against the Muton.&#xA;&#xA;I did learn one good tactic for a &#34;Retaliation&#34; mission that involves saving civilians. That is to make sure that the soldier approaching the civilians has a shotgun or a sword. And that the squad&#39;s sniper, has good line of sight to the civilian being approached. This is so that in the event that the civilian turns out to be a Faceless) enemy, the sniper can shoot it, taking a good chunk of hp in the process. While the soldier who approached it, can finish it off with a shotgun or sword.&#xA;&#xA;!--more--&#xA;One other thing I learned is that if I&#39;m taking the time to disorient an enemy, then my focus should be to kill that enemy before the disorient effect wears off. Leaving a disoriented enemy alone to focus on other enemies, usually doesn&#39;t work for me. I end up just prolonging the firefight.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;One new tactic to try is to equip all squad members with Flash-bang grenades instead of regular grenades. The idea here is to keep annoying enemies subdued. I&#39;ve already mentioned the Muton). There&#39;s also the Sectoid) who can do mind control. And the Viper) who can grab and hold one of my soldiers hostage. &#xA;&#xA;The drawback to this tactic is that Flash-bang grenades do not damage enemy units. It only lessens their effectiveness in battle. That also means there will be less firepower for the squad. A regular grenade is an area of effect attack with guaranteed 2-3 damage. Most regular or injured enemies can be taken out by a single grenade. So, if I were to try this tactic, I need to be able to quickly take down disoriented units.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 66 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameLog #XCOM2 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p>Found myself playing XCOM 2 and ended up frustrated once again. I very nearly got my whole squad wiped out in a “Retaliation” mission. The <a href="https://xcom.fandom.com/wiki/Muton_(XCOM_2)">Muton</a> enemy was so strong. It was able to consistently hit my soldiers who were in good cover and those who were on the rooftops with regular cover. Initially, I had it disoriented, which made it ineffective in combat. But I didn&#39;t have enough Flash-bang grenades to keep it disoriented until I could take it out.</p>

<p>I tried a new tactic of falling back into an <em>overwatch</em> position during firefights. The intent here was to avoid getting shot, while at the same time, giving my soldiers a free shot at approaching enemies. It works well against regular enemies. But it didn&#39;t work at all against the Muton.</p>

<p>I did learn one good tactic for a “Retaliation” mission that involves saving civilians. That is to make sure that the soldier approaching the civilians has a shotgun or a sword. And that the squad&#39;s sniper, has good line of sight to the civilian being approached. This is so that in the event that the civilian turns out to be a <a href="https://xcom.fandom.com/wiki/Faceless_(XCOM_2)">Faceless</a> enemy, the sniper can shoot it, taking a good chunk of hp in the process. While the soldier who approached it, can finish it off with a shotgun or sword.</p>



<p>One other thing I learned is that if I&#39;m taking the time to disorient an enemy, then my focus should be to kill that enemy before the disorient effect wears off. Leaving a disoriented enemy alone to focus on other enemies, usually doesn&#39;t work for me. I end up just prolonging the firefight.</p>

<hr class="sb"/>

<p>One new tactic to try is to equip all squad members with Flash-bang grenades instead of regular grenades. The idea here is to keep annoying enemies subdued. I&#39;ve already mentioned the <a href="https://xcom.fandom.com/wiki/Muton_(XCOM_2)">Muton</a>. There&#39;s also the <a href="https://xcom.fandom.com/wiki/Sectoid_(XCOM_2)">Sectoid</a> who can do mind control. And the <a href="https://xcom.fandom.com/wiki/Viper_(XCOM_2)">Viper</a> who can grab and hold one of my soldiers hostage.</p>

<p>The drawback to this tactic is that Flash-bang grenades do not damage enemy units. It only lessens their effectiveness in battle. That also means there will be less firepower for the squad. A regular grenade is an area of effect attack with guaranteed 2-3 damage. Most regular or injured enemies can be taken out by a single grenade. So, if I were to try this tactic, I need to be able to quickly take down disoriented units.</p>

<hr class="sb"/>

<p><em>This post is Day 66 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameLog" class="hashtag"><span>#</span><span class="p-category">GameLog</span></a> <a href="https://dadvsvideogames.com/tag:XCOM2" class="hashtag"><span>#</span><span class="p-category">XCOM2</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-log-xcom2-004</guid>
      <pubDate>Tue, 06 Oct 2020 04:27:58 +0000</pubDate>
    </item>
    <item>
      <title>Game Log | PES 2019 – 006 🎮⚽</title>
      <link>https://dadvsvideogames.com/game-log-pes2019-006?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[This is what my typical lineup looked like, during a game in the 2022-2023 Master League season in PES 2019.&#xA;span class=&#34;imageCaption&#34;This is what my typical lineup looked like, during a game in the 2022-2023 Master League season./span&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;Had an amazing game against FC Barcelona. &#xA;&#xA;Due to the way they were defending, I couldn&#39;t keep the ball in the center of the field. Once I pass the ball to my AMF, he would have just a few seconds before he is dispossessed. It&#39;s just not enough time to build up an attack. So, I tried a different way of attacking. I went from sending short passes into the center of the field, to lobbing through balls over their defenders. &#xA;&#xA;I noticed that Goios times his runs perfectly. But even after a perfectly timed pass, Goios is just not fast enough to get to the ball before the defender clears it away. This happened 2-3 times before I realized, it is not going to work with Goios. That&#39;s because Goios only has a Speed rating of 70.&#xA;&#xA;So, at the 55 minute mark, I decided to take Goios out and brought in K. Gameiro -- one of my more promising strikers. The important thing to note here is that Gameiro has a Speed rating of 90. That makes him the fastest player on my team.&#xA;&#xA;!--more--&#xA;Now with Gameiro in the game, I tried the same passes I was using between Goios and Castledine, which were 1-2 lob passes over the defenders. The first time I tried it with Gameiro, I knew it was going to result in a goal later on. Gamerio was fast enough to get some separation between him and the defenders on the initial run. He&#39;s also fast enough that he could get to the ball with an opportunity to take a shot at goal. This meant that the defenders were now focusing on him, which opened up spaces behind for my other players to fill in.&#xA;&#xA;After a couple more tries, I eventually scored a goal to put my team up 1-0. Then another goal came via the same tactic, to put us up 2-0 against Barcelona. On both of those goals, Gameiro made the pass that led to the goal. The decision to bring him in early in the second half paid off.&#xA;&#xA;This is what my lineup looked like for the start of the 2022-2023 Master League season in PES 2019.&#xA;&#xA;This is also an indicator that Goios -- whose stats are now slowly dropping because of his age -- might no longer be good enough to play against elite level teams. You can see in the screenshot above that his overall rating is only 70. My newest signing Gameiro is at 78.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 63 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameLog #ProEvolutionSoccer2019 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/rO7dPSX.png" alt="This is what my typical lineup looked like, during a game in the 2022-2023 Master League season in PES 2019."/>
<span class="imageCaption">This is what my typical lineup looked like, during a game in the 2022-2023 Master League season.</span></p>

<hr class="sb"/>

<p>Had an amazing game against FC Barcelona.</p>

<p>Due to the way they were defending, I couldn&#39;t keep the ball in the center of the field. Once I pass the ball to my AMF, he would have just a few seconds before he is dispossessed. It&#39;s just not enough time to build up an attack. So, I tried a different way of attacking. I went from sending short passes into the center of the field, to lobbing through balls over their defenders.</p>

<p>I noticed that Goios times his runs perfectly. But even after a perfectly timed pass, Goios is just not fast enough to get to the ball before the defender clears it away. This happened 2-3 times before I realized, it is not going to work with Goios. That&#39;s because Goios only has a <em>Speed</em> rating of 70.</p>

<p>So, at the 55 minute mark, I decided to take Goios out and brought in K. Gameiro — one of my more promising strikers. The important thing to note here is that Gameiro has a <em>Speed</em> rating of 90. That makes him the fastest player on my team.</p>



<p>Now with Gameiro in the game, I tried the same passes I was using between Goios and Castledine, which were 1-2 lob passes over the defenders. The first time I tried it with Gameiro, I knew it was going to result in a goal later on. Gamerio was fast enough to get some separation between him and the defenders on the initial run. He&#39;s also fast enough that he could get to the ball with an opportunity to take a shot at goal. This meant that the defenders were now focusing on him, which opened up spaces behind for my other players to fill in.</p>

<p>After a couple more tries, I eventually scored a goal to put my team up 1-0. Then another goal came via the same tactic, to put us up 2-0 against Barcelona. On both of those goals, Gameiro made the pass that led to the goal. The decision to bring him in early in the second half paid off.</p>

<p><img src="https://i.snap.as/g48sMmF.png" alt="This is what my lineup looked like for the start of the 2022-2023 Master League season in PES 2019."/></p>

<p>This is also an indicator that Goios — whose stats are now slowly dropping because of his age — might no longer be good enough to play against elite level teams. You can see in the screenshot above that his overall rating is only 70. My newest signing Gameiro is at 78.</p>

<hr class="sb"/>

<p><em>This post is Day 63 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameLog" class="hashtag"><span>#</span><span class="p-category">GameLog</span></a> <a href="https://dadvsvideogames.com/tag:ProEvolutionSoccer2019" class="hashtag"><span>#</span><span class="p-category">ProEvolutionSoccer2019</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-log-pes2019-006</guid>
      <pubDate>Mon, 28 Sep 2020 12:30:00 +0000</pubDate>
    </item>
    <item>
      <title>Game Log | PES 2019 – 005 🎮⚽</title>
      <link>https://dadvsvideogames.com/game-log-pes2019-005?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[2021-2022 Ligue 1 Champions&#xA;2021-2022 Ligue 1 Champions&#xA;Finished my 4th Master League season (2021-2022) and I finally won a title as a manager. My team, Paris FC, were crowned Ligue 1 champions. It was a welcome result after a heart-breaking loss to Real Madrid in the European Club Championship. For next season, my goals are to win the French Cup and progress farther in the European Club Championship.&#xA;&#xA;!--more--&#xA;div class=&#34;video-container&#34;iframe width=&#34;560&#34; height=&#34;315&#34; src=&#34;https://www.youtube-nocookie.com/embed/d3ZZyZxyfKI&#34; frameborder=&#34;0&#34; allow=&#34;accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture&#34; allowfullscreen/iframe/div&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;Currently in the offseason, prior to the start of the 2022-2023 Master League season. I tried renewing F. Aguilar&#39;s (CB) contract. His contract was set to expire on 2023. After renewing his contract for 4 years, his contract expiration date is now 2027. So, renewing a contract means the year length is added to the current expiration date.&#xA;&#xA;Need to figure out what to do with the offer to Canning and Mihailov. &#xA;&#xA;Canning probably should be replaced with a better player at LB. That&#39;s what I&#39;m keeping him for in the first place; a backup LB.&#xA;Mihailov has a Stamina stat of 58, which is pretty low. If I&#39;m replacing him, it has to be for some other player that has better Stamina. To get him to not run out of stamina before the end of games, I have to set him to not defend at all. This can be a liability when you&#39;re behind and you need everyone to press the opposing team.&#xA;K. Gameiro, ema Striker on my Youth Team,/em is the one I&#39;m looking to sign. However, I predict it will be really expensive to try and keep him in the lineup in the future.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;It is now the start of the 2022-2023 Master League season. I won my first game against Real Madrid in the International Champions Cup. We were tied at the 95th minute mark. I won a corner kick and called everyone to join in. Scored the tiebreaker in that set piece and Real Madrid did not have time to get another goal. &#xA;&#xA;Next game against Club Brugge ended in a draw.&#xA;&#xA;Last game for the International Champions Cup was against Manchester City. I won that game, which meant that I won the International Champions Cup. Prior to the start of that game, I signed K. Gameiro as a backup Striker. That turned out to be a good idea, because Arcas, the superstar on my team, was injured in the win against Manchester City.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;K. Gameiro made his debut for my team in the French Super Cup game against Paris Saint Germain. I scored the first goal with B. Goios, but eventually fell behind 2-1 after Neymar scored two goals in succession. We equalized with a great free kick from Castledine. Then towards the end of the game, Hamouma and Gameiro hooked up to score the decisive goal. We won the French Super Cup against a really good PSG team. &#xA;&#xA;hr class=&#34;sb&#34;/&#xA;To end my post, I&#39;ll share a new thing I finally learned in the game. To have your defenders join the attack during set pieces, you can choose which players do so by going to Gameplan -  Player Settings -  Players to Join Attack. &#xA;&#xA;How to designate players who will join in on the attack during set pieces.&#xA;&#xA;I can&#39;t believe I&#39;ve played PES 2019 for a year before I finally figured that out. 🤦‍♂️&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 48 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameLog #ProEvolutionSoccer2019 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/MCctR0H.png" alt="2021-2022 Ligue 1 Champions"/>
<img src="https://i.snap.as/iMdV6mY.png" alt="2021-2022 Ligue 1 Champions"/>
Finished my 4th Master League season (2021-2022) and I finally won a title as a manager. My team, Paris FC, were crowned Ligue 1 champions. It was a welcome result after a heart-breaking loss to Real Madrid in the European Club Championship. For next season, my goals are to win the French Cup and progress farther in the European Club Championship.</p>



<div class="video-container"><iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/d3ZZyZxyfKI" frameborder="0" allowfullscreen=""></iframe></div>

<hr class="sb"/>

<p>Currently in the offseason, prior to the start of the 2022-2023 Master League season. I tried renewing F. Aguilar&#39;s (<strong>CB</strong>) contract. His contract was set to expire on 2023. After renewing his contract for 4 years, his contract expiration date is now 2027. So, renewing a contract means the year length is added to the current expiration date.</p>

<p>Need to figure out what to do with the offer to Canning and Mihailov.</p>
<ul><li>Canning probably should be replaced with a better player at <strong>LB</strong>. That&#39;s what I&#39;m keeping him for in the first place; a backup <strong>LB</strong>.</li>
<li>Mihailov has a Stamina stat of 58, which is pretty low. If I&#39;m replacing him, it has to be for some other player that has better Stamina. <em>To get him to not run out of stamina before the end of games, I have to set him to not defend at all. This can be a liability when you&#39;re behind and you need everyone to press the opposing team.</em></li>
<li>K. Gameiro, <em>a <strong>Striker</strong> on my Youth Team,</em> is the one I&#39;m looking to sign. However, I predict it will be really expensive to try and keep him in the lineup in the future.</li></ul>

<hr class="sb"/>

<p>It is now the start of the 2022-2023 Master League season. I won my first game against Real Madrid in the International Champions Cup. We were tied at the 95th minute mark. I won a corner kick and called everyone to join in. Scored the tiebreaker in that set piece and Real Madrid did not have time to get another goal.</p>

<p>Next game against Club Brugge ended in a draw.</p>

<p>Last game for the International Champions Cup was against Manchester City. I won that game, which meant that I won the International Champions Cup. Prior to the start of that game, I signed K. Gameiro as a backup Striker. That turned out to be a good idea, because Arcas, the superstar on my team, was injured in the win against Manchester City.</p>

<hr class="sb"/>

<p>K. Gameiro made his debut for my team in the French Super Cup game against Paris Saint Germain. I scored the first goal with B. Goios, but eventually fell behind 2-1 after Neymar scored two goals in succession. We equalized with a great free kick from Castledine. Then towards the end of the game, Hamouma and Gameiro hooked up to score the decisive goal. We won the French Super Cup against a really good PSG team.</p>

<hr class="sb"/>

<p>To end my post, I&#39;ll share a new thing I finally learned in the game. To have your defenders join the attack during set pieces, you can choose which players do so by going to <strong>Gameplan –&gt; Player Settings –&gt; Players to Join Attack</strong>.</p>

<p><img src="https://i.snap.as/GwYClkSA.jpeg" alt="How to designate players who will join in on the attack during set pieces."/></p>

<p><em>I can&#39;t believe I&#39;ve played PES 2019 for a year before I finally figured that out.</em> 🤦‍♂️</p>

<hr class="sb"/>

<p><em>This post is Day 48 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameLog" class="hashtag"><span>#</span><span class="p-category">GameLog</span></a> <a href="https://dadvsvideogames.com/tag:ProEvolutionSoccer2019" class="hashtag"><span>#</span><span class="p-category">ProEvolutionSoccer2019</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-log-pes2019-005</guid>
      <pubDate>Wed, 02 Sep 2020 12:30:00 +0000</pubDate>
    </item>
    <item>
      <title>Game Screenshots | Elite Dangerous - 001 🎮</title>
      <link>https://dadvsvideogames.com/game-screenshots-elitedangerous-001?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[Purchased Elite Dangerous a week ago while it was on sale for the Xbox One. I first learned about this game from one of Brandon&#39;s posts. It is a wonderful, open-ended space exploration/flight simulation game. The game is rendered beautifully on an Xbox One. Here are a few screenshots of the game, plus a link to the album I created for it.&#xA;&#xA;Elite Dangerous - getting close to a planet.&#xA;Elite Dangerous - docked on an outpost with a great view of a blue planet.&#xA;Elite Dangerous - docking into a starport.&#xA;&#xA;Album: Elite Dangerous&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 46 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameScreenshots #EliteDangerous #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p>Purchased Elite Dangerous a week ago while it was on sale for the Xbox One. I first learned about this game from one of Brandon&#39;s <a href="https://www.brandonsjournal.com/elite-dangerous">posts</a>. It is a wonderful, open-ended space exploration/flight simulation game. The game is rendered beautifully on an Xbox One. Here are a few screenshots of the game, plus a link to the album I created for it.</p>

<p><img src="https://i.snap.as/R8r0Lrl.png" alt="Elite Dangerous - getting close to a planet."/>
<img src="https://i.snap.as/Frglf5X.png" alt="Elite Dangerous - docked on an outpost with a great view of a blue planet."/>
<img src="https://i.snap.as/it4VAMk.png" alt="Elite Dangerous - docking into a starport."/></p>

<p>Album: <a href="https://snap.as/dino/elite-dangerous">Elite Dangerous</a></p>

<hr class="sb"/>

<p><em>This post is Day 46 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameScreenshots" class="hashtag"><span>#</span><span class="p-category">GameScreenshots</span></a> <a href="https://dadvsvideogames.com/tag:EliteDangerous" class="hashtag"><span>#</span><span class="p-category">EliteDangerous</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-screenshots-elitedangerous-001</guid>
      <pubDate>Mon, 31 Aug 2020 04:16:26 +0000</pubDate>
    </item>
    <item>
      <title>Game Screenshots | PES 2019 – 002 🎮</title>
      <link>https://dadvsvideogames.com/game-screenshots-pes2019-002?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[Arcas is ecstatic after scoring a goal against PSG.&#xA;Arcas is ecstatic after scoring an important goal against rivals PSG.&#xA;&#xA;!--more--&#xA;Celebration with the fans&#xA;I&#39;m actually not sure how I triggered this kind of goal celebration. It is rare that any of my players would jump up to the stands and celebrate with the fans.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 39 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameScreenshots #ProEvolutionSoccer2019 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/4azGwGR.png" alt="Arcas is ecstatic after scoring a goal against PSG."/>
<em>Arcas is ecstatic after scoring an important goal against rivals PSG.</em></p>



<p><img src="https://i.snap.as/TyZCMB7.png" alt="Celebration with the fans"/>
<em>I&#39;m actually not sure how I triggered this kind of goal celebration. It is rare that any of my players would jump up to the stands and celebrate with the fans.</em></p>

<hr class="sb"/>

<p><em>This post is Day 39 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameScreenshots" class="hashtag"><span>#</span><span class="p-category">GameScreenshots</span></a> <a href="https://dadvsvideogames.com/tag:ProEvolutionSoccer2019" class="hashtag"><span>#</span><span class="p-category">ProEvolutionSoccer2019</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-screenshots-pes2019-002</guid>
      <pubDate>Sun, 23 Aug 2020 00:54:47 +0000</pubDate>
    </item>
    <item>
      <title>Game Clips | The Division 2 - 001</title>
      <link>https://dadvsvideogames.com/game-clips-thedivision2-001?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[div class=&#34;video-container&#34;iframe width=&#34;560&#34; height=&#34;315&#34; src=&#34;https://www.youtube-nocookie.com/embed/TThb0Z5W-Vg&#34; frameborder=&#34;0&#34; allow=&#34;accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture&#34; allowfullscreen/iframe/div&#xA;&#xA;In this first clip, I try to take on a patrol of Hyenas and bit off more than I can chew. I did not expect them to have backup. Couple of things to note in this game clip:&#xA;&#xA;First, the recoil on the AK-47 assault rifle seems to be straight up and slightly to the right. So, if you start shooting at the enemy&#39;s hip, the recoil will move your cross-hair up and give you a chance to get a headshot.&#xA;Second, using Blind Fire with a Shotgun is extremely effective, especially against Rushers. In the tail end of the video you see my character get rushed by Hyena Rushers. They are buffed with extra health, so a burst from the AK-47 was not even enough to take one down. Running out of ammo on my AK-47 and with the enemy so close, I switched to my Shotgun and just fired away without even aiming. Took down the Rushers just before they got to me.&#xA;&#xA;!--more--&#xA;hr class=&#34;sb&#34;/&#xA;div class=&#34;video-container&#34;iframe width=&#34;560&#34; height=&#34;315&#34; src=&#34;https://www.youtube-nocookie.com/embed/T0VT87XPJXc&#34; frameborder=&#34;0&#34; allow=&#34;accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture&#34; allowfullscreen/iframe/div&#xA;&#xA;This second clip shows my first time with a powerful Sniper rifle in the game. I don&#39;t remember what Sniper rifle this one was, probably an M700. You can see that it is slow, but powerful. It is capable of taking down an enemy with just one hit. I think this is only viable in lower levels though. At higher levels, enemies have more armor and health. They can take more hits from a sniper rifle before going down. And so, the slow fire rate and reload can become a liability.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 33 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameClips #TheDivision2 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<div class="video-container"><iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/TThb0Z5W-Vg" frameborder="0" allowfullscreen=""></iframe></div>

<p>In this first clip, I try to take on a patrol of Hyenas and bit off more than I can chew. I did not expect them to have backup. Couple of things to note in this game clip:</p>
<ul><li>First, the recoil on the AK-47 assault rifle seems to be straight up and slightly to the right. So, if you start shooting at the enemy&#39;s hip, the recoil will move your cross-hair up and give you a chance to get a headshot.</li>
<li>Second, using Blind Fire with a Shotgun is extremely effective, especially against Rushers. In the tail end of the video you see my character get rushed by Hyena Rushers. They are buffed with extra health, so a burst from the AK-47 was not even enough to take one down. Running out of ammo on my AK-47 and with the enemy so close, I switched to my Shotgun and just fired away without even aiming. Took down the Rushers just before they got to me.</li></ul>



<hr class="sb"/>

<div class="video-container"><iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/T0VT87XPJXc" frameborder="0" allowfullscreen=""></iframe></div>

<p>This second clip shows my first time with a powerful Sniper rifle in the game. I don&#39;t remember what Sniper rifle this one was, probably an M700. You can see that it is slow, but powerful. It is capable of taking down an enemy with just one hit. I think this is only viable in lower levels though. At higher levels, enemies have more armor and health. They can take more hits from a sniper rifle before going down. And so, the slow fire rate and reload can become a liability.</p>

<hr class="sb"/>

<p><em>This post is Day 33 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameClips" class="hashtag"><span>#</span><span class="p-category">GameClips</span></a> <a href="https://dadvsvideogames.com/tag:TheDivision2" class="hashtag"><span>#</span><span class="p-category">TheDivision2</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-clips-thedivision2-001</guid>
      <pubDate>Mon, 10 Aug 2020 04:39:05 +0000</pubDate>
    </item>
    <item>
      <title>Game Screenshots | PES 2019 – 001</title>
      <link>https://dadvsvideogames.com/game-screenshots-pes2019-001?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[img src=&#34;https://i.snap.as/5ggdClg.png&#34; alt=&#34;Arcas getting ready to unleash a shot at goal.&#34;&#xA;Arcas is just about to unleash a shot at goal. The defender tries to close in with a sliding tackle, but he&#39;s too late.&#xA;&#xA;Arcas is one of the players you get when playing Master League with the original lineup. He&#39;s the most expensive player in the lineup. So, you might be tempted to ship him off to try and save money in your salary budget. I think that would be a mistake. If you hang on to him, he will bloom into your team&#39;s very own superstar. Later on, he&#39;ll have the chance to become a &#34;Legend&#34; at your team.&#xA;&#xA;img src=&#34;https://i.snap.as/4C3bNEk.png&#34; alt=&#34;Arcas becomes a Legend in my Master League season.&#34;&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 29 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameScreenshots #ProEvolutionSoccer2019 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/5ggdClg.png" alt="Arcas getting ready to unleash a shot at goal.">
<em>Arcas is just about to unleash a shot at goal. The defender tries to close in with a sliding tackle, but he&#39;s too late.</em></p>

<p>Arcas is one of the players you get when playing Master League with the original lineup. He&#39;s the most expensive player in the lineup. So, you might be tempted to ship him off to try and save money in your salary budget. I think that would be a mistake. If you hang on to him, he will bloom into your team&#39;s very own superstar. Later on, he&#39;ll have the chance to become a <em>“Legend”</em> at your team.</p>

<p><img src="https://i.snap.as/4C3bNEk.png" alt="Arcas becomes a Legend in my Master League season."></p>

<hr class="sb"/>

<p><em>This post is Day 29 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameScreenshots" class="hashtag"><span>#</span><span class="p-category">GameScreenshots</span></a> <a href="https://dadvsvideogames.com/tag:ProEvolutionSoccer2019" class="hashtag"><span>#</span><span class="p-category">ProEvolutionSoccer2019</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-screenshots-pes2019-001</guid>
      <pubDate>Sun, 02 Aug 2020 04:53:54 +0000</pubDate>
    </item>
    <item>
      <title>Game Log | Star Wars Jedi: Fallen Order – 003</title>
      <link>https://dadvsvideogames.com/game-log-starwarsjedifallenorder-003?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[Star Wars Jedi: Fallen Order enemies&#xA;&#xA;I&#39;m at the Inquisitor Fortress in Star Wars Jedi: Fallen Order. I&#39;m stuck in a place where I have to fight through wave after wave of enemies. This includes going up against Purge Troopers who are tough in battle. One in particular, wielded a huge sword or hammer, as big as the one that Cloud (from FFVII) uses. That enemy does AOE stun/lockdown damage. Need to be wary of when and where they strike, so as not to get damaged.&#xA;&#xA;In the early fights, the platform splits up into separate sections. I can use Force Pull to cause enemies to fall through the gaps.&#xA;!--more--&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;Fast forward a few days and...&#xA;&#xA;This being Darth Maul&#39;s homeworld, I had to bust out my own double-bladed lightsaber.&#xA;span style=&#34;font-size: 0.7em; color: silver&#34;Cal&#39;s very own double-bladed lightsaber./span&#xA;&#xA;Got through the level where I had to fight wave after wave of enemies. One change I made was to use the double-bladed lightsaber. This was so I can easily reflect back blaster fire from numerous Storm Troopers. &#xA;&#xA;Also, divide and conquer was a good strategy to handle the enemies. Make use of the gaps in the platforms to isolate certain enemies. Then take them down quickly before fighting off the others.&#xA;&#xA;Having gone past that level, now I&#39;m stuck in a battle against Trilla. She&#39;s fast and powerful. Some of her attacks are powerful enough to stagger Cal even if they are not unblockable attacks. I need to come up with a way to fend off her attacks.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 27 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;Cover image is an official Star Wars Jedi: Fallen Order wallpaper from EA Games.&#xA;&#xA;Tags: #GameLog #StarWarsJediFallenOrder #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/tf2TRYD.jpg" alt="Star Wars Jedi: Fallen Order enemies"/></p>

<p>I&#39;m at the <a href="https://starwars.fandom.com/wiki/Fortress_Inquisitorius">Inquisitor Fortress</a> in Star Wars Jedi: Fallen Order. I&#39;m stuck in a place where I have to fight through wave after wave of enemies. This includes going up against <a href="https://starwarsjedifallenorder.fandom.com/wiki/Purge_Troopers">Purge Troopers</a> who are tough in battle. One in particular, wielded a huge sword or hammer, as big as the one that Cloud <em>(from FFVII)</em> uses. That enemy does AOE stun/lockdown damage. Need to be wary of when and where they strike, so as not to get damaged.</p>

<p>In the early fights, the platform splits up into separate sections. I can use Force Pull to cause enemies to fall through the gaps.
</p>

<hr class="sb"/>

<p><em>Fast forward a few days and...</em></p>

<p><img src="https://i.snap.as/wN2vBcV.png" alt="This being Darth Maul&#39;s homeworld, I had to bust out my own double-bladed lightsaber."/>
<span style="font-size: 0.7em; color: silver">Cal&#39;s very own double-bladed lightsaber.</span></p>

<p>Got through the level where I had to fight wave after wave of enemies. One change I made was to use the double-bladed lightsaber. This was so I can easily reflect back blaster fire from numerous Storm Troopers.</p>

<p>Also, divide and conquer was a good strategy to handle the enemies. Make use of the gaps in the platforms to isolate certain enemies. Then take them down quickly before fighting off the others.</p>

<p>Having gone past that level, now I&#39;m stuck in a battle against Trilla. She&#39;s fast and powerful. Some of her attacks are powerful enough to stagger Cal even if they are not unblockable attacks. I need to come up with a way to fend off her attacks.</p>

<hr class="sb"/>

<p><em>This post is Day 27 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<hr class="sb"/>

<p><em>Cover image is an official Star Wars Jedi: Fallen Order wallpaper from EA Games.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameLog" class="hashtag"><span>#</span><span class="p-category">GameLog</span></a> <a href="https://dadvsvideogames.com/tag:StarWarsJediFallenOrder" class="hashtag"><span>#</span><span class="p-category">StarWarsJediFallenOrder</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-log-starwarsjedifallenorder-003</guid>
      <pubDate>Thu, 30 Jul 2020 23:01:22 +0000</pubDate>
    </item>
    <item>
      <title>Game Log | The Division 2 - 006</title>
      <link>https://dadvsvideogames.com/game-log-thedivision2-006?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[In-game screenshot with HUD on.&#xA;&#xA;Finished the Potomac Event Center Story Mission. This was the most fun mission yet. The Outcast Controllers use RC cars equipped with saw blades. Those are annoying. It is best to take out the Controllers as soon as possible. &#xA;&#xA;The problem with the Outcast Controller&#39;s RC cars, is that they are heavily armored on the front and sides. So, just shooting it outright oftentimes won&#39;t be enough to bring it down. One way to try and protect yourself against the Controller&#39;s RC cars is by using the Hive skill. Place the Hive along the path that the RC car will most likely take to get to you. As soon as the RC car enters the Hive&#39;s attack radius, it will start taking damage. Hopefully, it will have taken enough damage that you can finish it off with your weapons.&#xA;!--more--&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;Teaming up with Agent Kelso for the final part of the mission was fun and hilarious.&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;I&#39;m loving the Classic M1A rifle. It is very stable (minimal recoil) and each shot deals good damage. It usually only takes 2 hits to take down regular enemies. A head-shot can take out a span style=&#34;color: purple&#34;Veteran/span Sniper.&#xA;&#xA;I have since read that the the Classic M1A rifle had been &#34;nerfed&#34; months after I wrote down the journal entry above. So, my thoughts on it then, might not be applicable anymore. Anyway here is the only game clip I have of the Classic M1A rifle in action.&#xA;div class=&#34;video-container&#34;iframe width=&#34;560&#34; height=&#34;315&#34; src=&#34;https://www.youtube-nocookie.com/embed/yBF7wp9g8rk&#34; frameborder=&#34;0&#34; allow=&#34;accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture&#34; allowfullscreen/iframe/div&#xA;&#xA;hr class=&#34;sb&#34;/&#xA;This post is Day 24 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameLog #TheDivision2 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/BbstrFK.png" alt="In-game screenshot with HUD on."/></p>

<p>Finished the Potomac Event Center Story Mission. This was the most fun mission yet. The <a href="https://thedivision.fandom.com/wiki/Outcasts#Controller">Outcast Controllers</a> use RC cars equipped with saw blades. Those are annoying. It is best to take out the Controllers as soon as possible.</p>

<p>The problem with the Outcast Controller&#39;s RC cars, is that they are heavily armored on the front and sides. So, just shooting it outright oftentimes won&#39;t be enough to bring it down. One way to try and protect yourself against the Controller&#39;s RC cars is by using the Hive skill. Place the Hive along the path that the RC car will most likely take to get to you. As soon as the RC car enters the Hive&#39;s attack radius, it will start taking damage. Hopefully, it will have taken enough damage that you can finish it off with your weapons.
</p>

<hr class="sb"/>

<p>Teaming up with Agent Kelso for the final part of the mission was fun and hilarious.</p>

<hr class="sb"/>

<p>I&#39;m loving the Classic M1A rifle. It is very stable <em>(minimal recoil)</em> and each shot deals good damage. It usually only takes 2 hits to take down regular enemies. A head-shot can take out a <span style="color: purple">Veteran</span> Sniper.</p>

<p><em>I have since read that the the Classic M1A rifle had been “nerfed” months after I wrote down the journal entry above. So, my thoughts on it then, might not be applicable anymore. Anyway here is the only game clip I have of the Classic M1A rifle in action.</em>
<div class="video-container"><iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/yBF7wp9g8rk" frameborder="0" allowfullscreen=""></iframe></div></p>

<hr class="sb"/>

<p><em>This post is Day 24 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameLog" class="hashtag"><span>#</span><span class="p-category">GameLog</span></a> <a href="https://dadvsvideogames.com/tag:TheDivision2" class="hashtag"><span>#</span><span class="p-category">TheDivision2</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-log-thedivision2-006</guid>
      <pubDate>Wed, 22 Jul 2020 00:30:11 +0000</pubDate>
    </item>
    <item>
      <title>Game Screenshots | Ace Combat 7 - 005</title>
      <link>https://dadvsvideogames.com/game-screenshots-acecombat7-005?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[F-15E Strike Eagle flying over the desert region of Roca Roja&#xA;F-15E Strike Eagle flying over the desert region of Roca Roja.&#xA;&#xA;There are three variants of the F-15 in Ace Combat 7: there’s the F-15C Eagle, the F-15J and there’s this one. The F-15E Strike Eagle is the most expensive one out of the three. And it is the only one that can be equipped with air-to-ground munitions. The other two are mainly air superiority fighters, while this one is a multirole fighter.&#xA;&#xA;Album: Ace Combat 7: Skies Unknown&#xA;&#xA;hr /&#xA;This post is Day 18 of my &amp;#35;100DaysToOffload challenge. Visit https://100daystooffload.com to get more info, or to get involved.&#xA;&#xA;Tags: #GameScreenshots #AceCombat7 #100DaysToOffload&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/5F6upr7.png" alt="F-15E Strike Eagle flying over the desert region of Roca Roja"/>
<em>F-15E Strike Eagle flying over the desert region of Roca Roja.</em></p>

<p><em>There are three variants of the F-15 in Ace Combat 7: there’s the <a href="https://journal.dinobansigan.com/game-screenshots-acecombat7-004">F-15C Eagle</a>, the F-15J and there’s this one. The F-15E Strike Eagle is the most expensive one out of the three. And it is the only one that can be equipped with air-to-ground munitions. The other two are mainly air superiority fighters, while this one is a multirole fighter.</em></p>

<p>Album: <a href="https://snap.as/dino/ace-combat-7-skies-unknown">Ace Combat 7: Skies Unknown</a></p>

<hr/>

<p><em>This post is Day 18 of my #100DaysToOffload challenge. Visit <a href="https://100daystooffload.com">https://100daystooffload.com</a> to get more info, or to get involved.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameScreenshots" class="hashtag"><span>#</span><span class="p-category">GameScreenshots</span></a> <a href="https://dadvsvideogames.com/tag:AceCombat7" class="hashtag"><span>#</span><span class="p-category">AceCombat7</span></a> <a href="https://dadvsvideogames.com/tag:100DaysToOffload" class="hashtag"><span>#</span><span class="p-category">100DaysToOffload</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-screenshots-acecombat7-005</guid>
      <pubDate>Sun, 12 Jul 2020 16:46:11 +0000</pubDate>
    </item>
  </channel>
</rss>