Game Log | Clair Obscur: Expedition 33 – 001 🎮⚔️
Ran into the first tough enemy/boss in the game. It is called the Chromatic Troubador and it hits like a truck. The first fight against it, my party of three (Gustave, Lune and Maelle) were wiped out rather quickly. The next few fights I tried to focus on keeping everyone's health up. Still my party kept getting wiped out. In the fight where I managed to defeat it, I did not focus on healing at all. This is because even with my characters at full health, not being able to dodge 1or 2 of its attacks still renders one of my characters dead. So, there's no point in healing. Plus, healing ends your turn, so you don't get to attack or do anything to help take the enemy down. So yeah, I stopped trying to heal my characters and instead just revived them when they went down using revive tints. I focused doing as much damage as I could using skills. It helps that in this last fight, I've gotten more familiar with the enemy's attack patterns and were able to dodge a majority of its attacks. So yeah, managed to take it down.
Now to keep exploring the Flying Waters...
Goblu, who seems to be the final boss in the Flying Waters area, is resistant to ice, but weak to fire damage.
Note to self, the Shell buff that Maelle can grant to the party, is not the same as the Shield that enemies have. The Shield on enemies will completely negate a hit, while the Shell buff on my party members will only reduce damage by 20%.
Got out of Flying Waters now and into the Ancient Sanctuary area. Still in Act I.
Tags: #GameLog #ClairObscurExpedition33