<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>DeusExMankindDivided &amp;mdash; Dad vs Videogames 🎮</title>
    <link>https://dadvsvideogames.com/tag:DeusExMankindDivided</link>
    <description></description>
    <pubDate>Thu, 30 Apr 2026 10:59:53 +0000</pubDate>
    <image>
      <url>https://i.snap.as/xFySlccq.png</url>
      <title>DeusExMankindDivided &amp;mdash; Dad vs Videogames 🎮</title>
      <link>https://dadvsvideogames.com/tag:DeusExMankindDivided</link>
    </image>
    <item>
      <title>Game Log Deus Ex: Mankind Divided - 001</title>
      <link>https://dadvsvideogames.com/game-log-deusexmankinddivided-001?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[12/23/2019 - Monday&#xA;&#xA;Started playing Deus Ex: Mankind Divided again. I&#39;ve already finished this game before. This time, I&#39;m playing in &#34;New Game+&#34; mode, which lets me keep all my weapons and upgrades from my previously completed game. This allows me to play the game a little differently this time around. &#xA;&#xA;I started playing it again because I got tired of re-spawning in Star Wars Jedi: Fallen Order. That game can be tough.&#xA;&#xA;Funny how on my second play-through, I noticed a stash hidden in Adam&#39;s bedroom that I&#39;ve never noticed before. &#xA;&#xA;Also, on this play-through I&#39;m aiming for a non-lethal approach to the game.&#xA;!--more--&#xA;&#xA;^ I wish there were more games that offered this kind of play-style. A few other games that I know that offer a non-lethal approach are Dishonored 2, Metal Gear Solid V: Phantom Pain and Sleeping Dogs.&#xA;&#xA;I wish Ubisoft would make an Assassin&#39;s Creed game that didn&#39;t require you to always stab and kill your enemies. I know assassinating targets is the point of the game, and when it comes to priority targets, those kind of targets that progress the story, I&#39;m fine with requiring players to assassinate them. But I&#39;m talking more about the random guards you encounter in the game, enemies that are not your main targets. I want the option of being able to fight off those enemies and knock them out without having to kill them. And maybe there is already an Assassin&#39;s Creed game that allows this, if so, send me an email so I can check it out.&#xA;&#xA;Tags: #GameLog #DeusExMankindDivided&#xA;&#xA;!--emailsub--&#xA;&#xA;div id=&#34;post-signature&#34; style=&#39;text-align: center;&#39;&#xD;&#xA;a href=&#34;mailto:dadvsvideogames@outlook.com&#34;Reply via email.../a or leave me a comment below.&#xD;&#xA;/div]]&gt;</description>
      <content:encoded><![CDATA[<h3 id="12-23-2019-monday" id="12-23-2019-monday"><em>12/23/2019 – Monday</em></h3>

<p>Started playing Deus Ex: Mankind Divided again. I&#39;ve already finished this game before. This time, I&#39;m playing in <em>“New Game+”</em> mode, which lets me keep all my weapons and upgrades from my previously completed game. This allows me to play the game a little differently this time around.</p>

<p><em>I started playing it again because I got tired of re-spawning in Star Wars Jedi: Fallen Order. That game can be tough.</em></p>

<p>Funny how on my second play-through, I noticed a stash hidden in Adam&#39;s bedroom that I&#39;ve never noticed before.</p>

<p>Also, on this play-through I&#39;m aiming for a non-lethal approach to the game.
</p>

<p><em>^ I wish there were more games that offered this kind of play-style. A few other games that I know that offer a non-lethal approach are Dishonored 2, Metal Gear Solid V: Phantom Pain and Sleeping Dogs.</em></p>

<p><em>I wish Ubisoft would make an Assassin&#39;s Creed game that didn&#39;t require you to always stab and kill your enemies. I know assassinating targets is the point of the game, and when it comes to priority targets, those kind of targets that progress the story, I&#39;m fine with requiring players to assassinate them. But I&#39;m talking more about the random guards you encounter in the game, enemies that are not your main targets. I want the option of being able to fight off those enemies and knock them out without having to kill them. And maybe there is already an Assassin&#39;s Creed game that allows this, if so, send me an email so I can check it out.</em></p>

<p><em>Tags: <a href="https://dadvsvideogames.com/tag:GameLog" class="hashtag"><span>#</span><span class="p-category">GameLog</span></a> <a href="https://dadvsvideogames.com/tag:DeusExMankindDivided" class="hashtag"><span>#</span><span class="p-category">DeusExMankindDivided</span></a></em></p>



<div id="post-signature" id="post-signature" style="text-align: center;">
<a href="mailto:dadvsvideogames@outlook.com">Reply via email...</a> or leave me a comment below.
</div>
]]></content:encoded>
      <guid>https://dadvsvideogames.com/game-log-deusexmankinddivided-001</guid>
      <pubDate>Thu, 26 Mar 2020 18:46:58 +0000</pubDate>
    </item>
  </channel>
</rss>